At this point, I am a 18 years old student who just graduated from high school.
Playing the QuakeLive open beta in late 2009 got me interested in making my own levels and made me discover GTKradiant. Ever since I have been passionate about acquiring new skills and gaining more knowledge regarding level design and asset creation.
The map, made for 2on2 Team Deathmatch, features all weapons besides the BFG and one Quad Damage, one Red Armor, two Yellow Armors and one Green Armor as the major item pickups.
Layout wise, it consists of 4 artriums connected with multiple pathways for a good game flow. Long line of sights and plenty of vertical elements allow for clever positioning
and tactical fights.