At this point, I am a 18 years old student who just graduated from high school.
Playing the QuakeLive open beta in late 2009 got me interested in making my own levels and made me discover GTKradiant. Ever since I have been passionate about acquiring new skills and gaining more knowledge regarding level design and asset creation.
Gameplay wise, the level features a full weapon set, minus the BFG as well as one Mega Health, one Yellow Armor and one Red Armor in the bases. In the center of the map there is a Regeneration - Quad Damage
team spawn surrounded by water tunnels leading you to a hidden medkit. The map was built for teams of four players but can easily hold up to 6 players per team.
The mapping competition lasted over a time span of 10 weeks which gave me plenty of time to fully realize the ideas I had in mind.