At this point, I am a 18 years old student who just graduated from high school.
Playing the QuakeLive open beta in late 2009 got me interested in making my own levels and made me discover GTKradiant. Ever since I have been passionate about acquiring new skills and gaining more knowledge regarding level design and asset creation.
On the map you can find all weapons except the BFG and one Red Armor, two Yellow Armors, one Green Armor and a Mega Health as the major pickups. In this level I paid a lot of attention to
vertical gameplay to provide a great gameplay experience.
Cure uses mainly Quake Live stock textures; some of them were altered to fit the theme better. Making the map took around 6 weeks, including developing the theme and the layout.